module Base
{
    sound ISILProfessionalPistol
    {
        category = Item,
        maxInstancesPerEmitter = 4,
        clip { file = media/sound/ISIL_Professional_Pistol.ogg, distanceMax = 10, volume = 0.6, }
    }

    sound ISILMetalPipePistol
    {
        category = Item,
        maxInstancesPerEmitter = 4,
        clip { file = media/sound/ISIL_MetalPipe_Pistol.ogg, distanceMax = 10, volume = 0.6, }
    }

    sound ISILHandTorchPistol
    {
        category = Item,
        maxInstancesPerEmitter = 4,
        clip { file = media/sound/ISIL_HandTorch_Pistol.ogg, distanceMax = 10, volume = 0.6, }
    }

    sound ISILWaterBottlePistol
    {
        category = Item,
        maxInstancesPerEmitter = 4,
        clip { file = media/sound/ISIL_WaterBottle_Pistol.ogg, distanceMax = 10, volume = 0.6, }
    }

    sound ISILProfessionalRifle
    {
        category = Item,
        maxInstancesPerEmitter = 4,
        clip { file = media/sound/ISIL_Professional_Rifle.ogg, distanceMax = 10, volume = 0.6, }
    }

    sound ISILMetalPipeRifle
    {
        category = Item,
        maxInstancesPerEmitter = 4,
        clip { file = media/sound/ISIL_MetalPipe_Rifle.ogg, distanceMax = 10, volume = 0.6, }
    }

    sound ISILHandTorchRifle
    {
        category = Item,
        maxInstancesPerEmitter = 4,
        clip { file = media/sound/ISIL_HandTorch_Rifle.ogg, distanceMax = 10, volume = 0.6, }
    }

    sound ISILWaterBottleRifle
    {
        category = Item,
        maxInstancesPerEmitter = 4,
        clip { file = media/sound/ISIL_WaterBottle_Rifle.ogg, distanceMax = 10, volume = 0.6, }
    }

    sound ISILProfessionalShotgun
    {
        category = Item,
        maxInstancesPerEmitter = 4,
        clip { file = media/sound/ISIL_Professional_Shotgun.ogg, distanceMax = 10, volume = 0.6, }
    }

    sound ISILMetalPipeShotgun
    {
        category = Item,
        maxInstancesPerEmitter = 4,
        clip { file = media/sound/ISIL_MetalPipe_Shotgun.ogg, distanceMax = 10, volume = 0.6, }
    }

    sound ISILPotatoShot
    {
        category = Item,
        maxInstancesPerEmitter = 4,
        clip { file = media/sound/ISIL_Potato_Shot.wav, distanceMax = 10, volume = 0.6, }
    }
}
